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Big Code Update for Jersey Jack Pinball's Sonic the Hedgehog

By knapparcade

Minutes ago, Jersey Jack Pinball launched a major new code update for its newest game, the Steve Ritchie-designed Sonic the Hedgehog. The new code, version .940 includes a new a new feature mode — the Master Emerald Mission — alongside new Chaos Emerald "Power-Ups," an expanded Find Froggy award pool, customizable boss-battle awards, and new Micro-LED animations. Master Emerald Mission The centerpiece of the update is a new mode in which players help Knuckles reassemble the Master Emerald by tracking down its shards. The mode is qualified on the upper playfield: complete 5 lab targets, 25 lab spins, 5 lab ramps, and 5 lab orbits, then shoot the center ramp to start the mission. Chaos Emerald power-ups SFSBChaosEmeraldsArtwork.PNG (1).webp The update also adds new Chaos Emerald powers that modify play during the game. They include: 🔴 RED: Unlimited Badnik Attack hurry-ups with boosted scoring 🟣 PURPLE: Better Find Froggy awards with easier qualification 🔵 BLUE: Faster completed-level rank progress 🟢 GREEN: Boosted Master Emerald Mission progress, with unlockable Victory Laps 💎 CYAN: Doubled Chao Garden time 🟡 YELLOW: Increased rings collected ⚪ WHITE: Boosted Tails hurry-up qualification and scoring More awards, effects, and rules work The Find Froggy award pool now spans more than 40 unique awards, including increased Badnik values, added ball-saver time, and lighting all checkpoint shots. Boss-battle awards are now fully customizable across six different awards. Lastly, the update brings new Micro-LED ring animations and enhanced lamp effects and other general improvements. I need to find a Sonic on location to take the new code for a spin. My wife is out of town this weekend, so I'll probably head to some arcade to play. CodeUpdate_940_MEM_Newsletter_Banner.gif MEM_03.jpeg MEM_04.jpeg MEM_02.jpeg MEM_01.jpeg JJP_Sonic_CodeUpdate_940_MEM_Thumb_16x9.jpg